Blessing
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Blessing
All Dice gain +X Value where X is the amount of Blessing stacked.
Affected Dice values will not raise above .
Blessing gained on your current turn affects dice rolled at the start of your next turn.
Stacks are removed after dice roll.
Spells
Earth
- Earthquake: Deal Damage to all enemies.
- Gleaming Exterior: Gain Block. Gain 1 Blessing.
- Upgrade A: 2x Block gained.
- Upgrade B: Add 1 Charge.
- Gleaming Mana: Return Dice Enchanted with Glimmer.
- Glint Glaive: Deal 22 Damage to Target Enemy. Increase Damage by 4 for each stack of Blessing.
- Upgrade A: Increase base Damage dealt per Blessing by 6.
- Upgrade B: Convert Countdown Socket to Dual Mana Socket accepting dice valued from to .
- Revitalize: +1 Value to all unused Dice.
- Oaken Self: Gain + Block.
Artifacts
Normal
Earth
- Stoneheart Amulet: Start of combat~ Gain 2 Blessing.
- Heavenly Acorn: When gaining Blessing ~ Gain 4 Block.
- Horn of Virtue: Gain 10+ Block from a single Spell cast~ Gain 1 Blessing.
- Inner Sun: Start of Even turns~ Gain 1 Blessing.
- Protecting Sproutling: Cast 15 Spells ~ Gain 1 Blessing.
Potions
Earth
- Potion of Divination: Gain 4 Blessing.
Runes
- Divine Rune: Add Effect: Start of Combat: Gain 1 Blessing.
- Exalt Rune: Add Effect: On Blessing gained: Add 1 Charge to runed Spell.