Djinn
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Abilities
- Starts combat with 1 stack of
Illusionary.
- Illusions count as
Summons.
- Illusions automatically die and are replaced each turn.
- Illusion's Health is reduced to 1 upon taking any amount damage once.
- Illusions count as
- Turn 5: Djinn gains
Enraged
- When Enraged, this enemy Spawns one additional illusion each turn, for a total of 3.
Intents
- Deal 12
Damage and Debuff a Random Spell with
Ignite.
- Deal 8
Damage 2 times.
- Deal 6
Damage. Apply 2
Dazed.
Combat Composition
Scorched Desert
- Djinn
- Original and Illusionary Djinns will take random positions each turn.