Quick Start Guide

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Icon Tutorial.png Quick Start Guide


Step Symbol D1.png: Wizards & Loadouts

  • The first step of the game is choosing a Achievements Wizard.png Wizard.
  • If this is your first time playing, you start the game without having to choose a wizard. Head on to step Symbol D3.png.
  • Let's choose Lapis and their first Achievements Loadout.png Loadout; marked A.
  • Click on the graphic with the "A" to start your first game!

QuickStart1.gif



Step Symbol D2.png: Starter Artifact

  • Upon starting your Journey, an Icon Artifact.png Artifact Draft will pop up on the screen.
  • If this is your first time playing, this node will not be available. Head on to step Symbol D3.png.
  • These Starter Icon Artifact.png Artifacts provide passive effects during your run.
  • Click on one of these Icon Artifact.png Artifacts to continue to the next node.

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Step Symbol D3.png: Choosing the Path Ahead

  • After selecting your Starter Icon Artifact.png Artifacts, you will see different paths to take.
  • Click on one of the UI Enemy.png Enemy nodes ahead of you to start your first Combat Encounter.

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Step Symbol D4.png: Combat

Basics

  • Icon Health.png Health: Both the Wizard and Enemies have a Green Icon Health.png Health Bar below them which represent the amount of Icon Damage.png Damage they can take before they're defeated.
  • Symbol Utility.png Utility Spells: These Icon Spells.png Spells provide various effects which enhance your own offensive, defensive, and passive abilities. Let's move on and cast our first Utility Spell, Fluctuate
  • Symbol Attack.png Attack Spells: These Icon Spells.png Spells are used to deal Icon Damage.png Damage in order to defeat enemies. Icon Damage.png Damage is the most common way to reduce the Icon Health.png Health of the respective unit.
  • Symbol Defense.png Defense Spells: These Icon Spells.png Spells are used to protect yourself from enemy attacks and abilities. Icon Block.png Block is the most common way to prevent Icon Damage.png Damage from reaching the unit.

Tutorial Lapis Spell.png



Casting a Spell

  • At the start of combat, you will Roll Icon Dice.png Dice automatically. Hold-Click one of these dice to carry it.
  • Let's Cast Lapis' Signature Icon Spells.png Spell, Fluctuate. The symbol in its Socket represents what die values it will accept. In this case, any vale is accepted.
  • Carry the die over the Icon Spells.png Spell and release it to place the die into its Socket.
  • You have now Rerolled your Icon Dice.png Dice to a new value!

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Dealing Damage

  • Let's cast Lapis' Starter Attack Icon Spells.png Spells, Ice Spear. This Socket accepts dice only valued at Symbol D3.png, Symbol D4.png, Symbol D5.png, or Symbol D6.png.
  • Click and Hold a Icon Dice.png Dice with a matching value and release it into the Spell's Socket. This will activate the UI Arrow.png Targeting system, allowing you to choose your victim directly.
  • Drag the UI Arrow.png Arrow to an enemy's avatar and Click on it.
  • You have now dealt your first Symbol Attack.png Attack !

QuickStart5.gif



Building Defense

  • Above the enemy's Avatar, you will see its Intent. Often this will represent how much incoming damage you have to Block.
  • Let's cast Lapis' Starter Defense Icon Spells.png Spell, Aqua Fortis. This Socket accepts dice only valued at Symbol D1.png, Symbol D2.png, Symbol D3.png, or Symbol D4.png.
  • Click and Hold a die with a matching value and release it into the Spell's Socket. You will see a new display next to your Health Bar representing the amount of Block you've gained.
  • This amount will subtract how much Icon Damage.png Damage is taken from teh value displayed by the enemy's intent.

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Ending Your Turn

  • On the right-center of the screen is the End Turn Button.
  • Try hovering the cursor over this Button; now you can see a Preview of how the incoming Damage affects the Wizard's Health and/or Block.
  • Once you've spent your dice, dealt your Icon Damage.png Damage, and gained your Icon Block.png Block; Click the End Turn Button.
  • This will start the Enemy's turn, allowing it to perform it's Intent.
  • You have now Icon Block.png Blocked your first Incoming Symbol Attack.png Attack!

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Step Symbol D5.png: Victory or Defeat

Finishing a Combat Encounter

  • If your Achievements Wizard.png Wizard's Health is reduced to 0, you will be defeated, and have to start over from Step One.
  • If you reduce the UI Enemy.png Enemy's Health to 0, you will be granted a reward, and can then continue your chosen path on the Symbol Map.png World Map.

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Choosing your Rewards

  • After Completing a Combat Encounter, you will be rewarded with various Loot (Icon Gold.png Gold, a Icon Spells.png Spell and occasionally a Icon Potion.png Potion).
  • Let's Start with your First Icon Spells.png Spell Draft! Click on the Icon Spells.png Spell shaped Icon to open the draft.
  • Here you will be given the choice of 3 Icon Spells.png Spells. Clicking on any one you like will add it to your hand automatically for the next encounter.
  • You can reroll Icon Spells.png Spells for 20 Icon Gold.png Gold
  • Icon Spells.png Spell with specific effects will show Tooltips upon hovering your cursor over them explaining what they do; Choose Wisely!
  • Once you've finished selecting your rewards, you will then be able to continue on your path to the next encounters.

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Step Symbol D6.png: Victory

Spoils of Victory

  • After you defeat the UI Boss.png Final Boss of The Void, you will be Victorious.
  • You will then be shown your score for the run.
  • Next, your progress in UI Scoring.png Experience and Achievements Book.png Milestones. Hopefully you've earned a token or two.
  • Next is a summary of your build, so to admire your work and take a screenshot if you like (there's a button for that too).

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New Games

  • Upon returning to the Achievements Wizard.png Wizards Selection screen, a display of unlocked features will begin.
  • You will find these aspects of the game available to you from now on during new runs.
  • Once you've finished viewing your Achievements Book.png Unlocks, you will be able to select a character for a new game.

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Navigation

Gameplay: Icon Tutorial.pngQuick Start Guide  Bulletpointdice.png  UI Elite.pngBestiary  Bulletpointdice.png  UI Event.pngEvents  Bulletpointdice.png  UI Scoring.pngScoring  Bulletpointdice.png  Achievements Book.pngTomes  Bulletpointdice.png  Icon Health.pngHealth Effects  Bulletpointdice.png  Icon Blessing.pngStatus Effects  Bulletpointdice.png  Achievements Book.pngUnlocks  Bulletpointdice.png  UI Void1.pngMutations  Bulletpointdice.png  Achievements Wizard.pngWizards  Bulletpointdice.png  Symbol Map.pngWorld Map

Spells: Icon Spells.pngAll Spells  Bulletpointdice.png  Icon Ignite.pngBuffs & Debuffs  Bulletpointdice.png  Icon Lethal.pngCasting Effects  Bulletpointdice.png  Symbol Charge.pngCharges  Bulletpointdice.png  Symbol Utility.pngClasses  Bulletpointdice.png  Icon Dice.pngMana Dice  Bulletpointdice.png  Symbol Rare.pngRarities  Bulletpointdice.png  Symbol Countdown.pngSockets  Bulletpointdice.png  UI Arrow.pngTargeting  Bulletpointdice.png  UI Shard.pngUpgrades

Items: Icon Artifact.pngArtifacts  Bulletpointdice.png  Icon Gold.pngGold  Bulletpointdice.png  Icon Potion.pngPotions  Bulletpointdice.png  Icon Ritual.pngRituals  Bulletpointdice.png  UI Shard.pngShards