Potions
(Redirected from Potion)
Jump to navigation
Jump to search
Potions
Basics
Potions provide additional effects and buffs to beef up your arsenal a bit more. Each Combat you clear, whether Normal, Elite, or Boss, all have a chance to grant a Potion upon clearing.
They are also sold at Shops for a price relative to their rarity. Some Potions are Element specific, meaning they can only be found when using the corresponding Wizard. Potions currently cannot be sold or traded.
Potions can drop from all combat encounters (Normal, Elite and Boss).
The Lodestone Lens
Artifact will Triple the chance for Rare Potions to appear.
The Alchemy Spell can produce Potions during combats.
The way potion drops works is:
- Start with 40% chance of potion dropping
- If no potion drop, increase chance by 30%
- If potion drop, reset chance to 40%
- If no potion drop, increase chance by 30%
Name | Effect |
---|---|
![]() |
Deal 15 ![]() |
![]() |
Apply 3 ![]() |
![]() |
Target Spell gains ![]() |
![]() |
Reroll all ![]() |
![]() |
Deal 40 ![]() |
![]() |
Gain 12 ![]() |
![]() ![]() |
Roll 4 ![]() ![]() |
![]() |
Enchant 3 random ![]() ![]() |
![]() ![]() |
Gain 5 ![]() |
![]() ![]() |
Apply 6 ![]() |
![]() |
Apply 5 ![]() |
Name | Effect |
---|---|
![]() |
+2 Value to All ![]() |
![]() ![]() |
Gain 2 ![]() ![]() |
![]() ![]() |
Gain 2 ![]() |
![]() |
Gain 5 ![]() |
![]() ![]() |
Roll two ![]() ![]() ![]() |
![]() |
Split Target ![]() |
![]() |
Attacks gain 20% ![]() |
![]() |
Deal ![]() ![]() |
Name | Effect |
---|---|
![]() |
Gain 15 stacks of ![]() |
![]() ![]() |
All Spells ![]() |
![]() |
Gain 4 ![]() |
![]() |
Gain 25 stacks of ![]() |
![]() |
Gain 1 stack of ![]() |
![]() |
Gain 3 ![]() |
![]() ![]() |
Gain 4 ![]() |
![]() |
Roll 4 ![]() ![]() |
![]() |
Gain 1 ![]() |
![]() ![]() |
Remove all negative Status Effects. Does not remove Dice Enchantments or Spell Debuffs. |