Critical
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Critical
Next attack deals 2x Damage.
Casting an Attack Spell will spend a single stack of
Critical.
If the respective attack is buffed by Spell Echo, the second cast will also spend a stack of
Critical.
If a Spell's attack Hits X Times, each hit deals double the damage.
Unused Stacks do not reduce between turns.
Spells
Fire
- Inner Rage: Gain 1
Critical.
- Upgrade A: Gain 1
Power.
- Upgrade B: Add 1
Charge, Convert
Countdown Socket to Mana Socket.
- Upgrade A: Gain 1
Artifacts
Fire
Flame Brand: Cast 15
Spells~ Gain 1
Critical.
Darkwraith Scythe: Roll -1
Dice each Turn~ Start of each turn: Gain 1
Critical.
Potions
Fire
Frenzy Potion: Gain 2
Critical.
Bestiary