Weak
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Weak
For one turn, Reduce attack Damage on target by X where X is the amount of Weak applied.
Stacks are removed at the end of turn.
Spells
Fire
- Blinding Brilliance: Deal 5 Damage and apply 1 Weak to Target enemy.
- Starter Spells do not have upgrades.
- Focused Heat: Apply 1 Weak to Target enemy for each left.
- Upgrade A: Convery Mana Socket to Countdown.
- Upgrade B: Add 1 Charge to spell permanently. Destroy a random Dice when cast.
- Heatstroke: Apply 1 Weak then double Weak on target.
- Incinerate: Deal 14 Damage to Target enemy.
- Kairotic Moment: Apply 5 Weak to All enemies. Unrestorable.
- Upgrade A: Increase base Weak applied by 3.
- Upgrade B: Add 2 Charges to spell permanently.
- Phoenix Blast: Deal 12 Damage to Target enemy. If Weak on target: Roll a Dice.
- Upgrade A: Decrease Countdown cost of spell from 8 to 4.
- Upgrade B: Add 2 Charges to spell permanently.
- Searing Heat: Apply 2 Weak to Target enemy. Increase by 1 for each Dice spent.
- Starter Spells do not have upgrades.
- Suspension: Apply 3 Weak to Target enemy. Gain 4 Block.
- Wildfire Explosions: Deal 10 Damage and apply 2 Weak to a Random enemy.
Water
- Chemical Reaction: Remove Poison on Target Unit where X is the value of the dice spent to cast. Apply 2 Weak for each Poison stack removed.
- Chill Core: Gain 3 Block. When Depleted: Apply 3 Weak to all enemies.
- Contamination: Apply 3 Poison. If Target is Attacking: Apply 2 Weak.
- Ice Blast: Deal 9 Damage to Target enemy. When the dice spent are equal to a value of 7: Roll a Dice.
Earth
- Hurl Monolith: Deal 18 Damage to Target enemy.
Artifacts
Normal
- Cursed Pendant: Roll +1 Dice each turn. Receive 4 Weak each turn.
- Deathmask: For each 3 Attack Spells cast in a single turn: Apply 1 Weak to All enemies.
- Faerie's Curse: Turn 1: Receive 3 stacks of Weak.
- Stupifying Stone: Start of 1st turn: Apply 5 Weak to All enemies.
Fire
- Sword of Frailty: When a Spell applies Weak; also deal 4 Damage to targeted enemy.
- Twisted Scimitar: First Attack Spell cast each turn also applies 2 Weak.
Potions
Normal
- Weakness Gas: Apply 5 Weak to All enemies.
Bestiary
Mutations
- Baneful: On Enemy Death~ Receive X Weak.
- Straining Fours: On rolled: Receive X stacks of Weak.