Poison
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Poison
Lose X Health at start of turn where X is the amount of Poison stacked.
Does not count strictly as Damage, and so it not Blockable.
Resulting health loss is not increased by Marked, Critical, Rupture, or other Damage increasing effects.
Health of the affected unit is removed at the start of their turn.
Stacks are reduced by 1 after Health is removed.
Spells
Water
- Chemical Reaction: Remove Poison on Target Unit where X is the value of the dice spent to cast. Apply 2 Weak for each Poison stack removed.
- Contamination: Apply 3 Poison. If Target is Attacking: Apply 2 Weak.
- Focused Toxin: Apply 5 Poison. Transfer all Poison on the board to Target enemy.
- Noxious Ritual: Roll 2 Dice. Receive 1 Poison.
- Poison Barrier: Gain 2 Block. Apply 2 Poison to a Random enemy.
- Poison Detonation: Remove all Poison on Target enemy. Deal 3 Damage for each Poison removed.
- Poison Fling: Deal 2 Damage and apply 2 Poison.
- Upgrade A: When Depleted, Gain 2 stacks of Toxic Skin.
- Upgrade B: Add 1 Charge to this spell permanently. Convert Mana Socket to Countdown Socket.
- Poisonous Bile: Apply 5 Poison to Target enemy.
- Upgrade A: Increase Poison applied by 2.
- Upgrade B: Convert Countdown Socket to Mana Socket.
- Toxic Knowledge: On : Gain 2 stack of Toxic Skin. On : Add 2 Charge to spell for this turn. Reroll Dice.
- Upgrade A: Increase Base Toxic Skin gained by 1.
- Upgrade B: Add 2 Charges to spell permanently.
- Toxic Mist: Apply 2 Poison to a Random enemy 3 times.
- Upgrade A: Increase base Poison applied by 1.
- Upgrade B: Add 1 Charge to spell permanently.
- Twisted Geyser: Deal Damage and apply 1 Poison to Target enemy, where X is the value of the die spent to cast.
- Vile Ritual: Gain 3 Power. Player receives 1 Poison.
Artifacts
Water
- Bittertooth: Attack Spells apply 1 Poison when dealing Damage.
- Poison Core: Start of 1st turn: Apply 5 Poison to All enemies.
- Ring of Poison: Poison applied to enemies from any source is Increased by 1.
- Sword of Pain: Start of Odd turns: Gain 1 Power. Start of even turns: Receive 2 Poison.
Potions
Water
- Toxic Vial: Apply 6 Poison to Target enemy.
Bestiary
Mutations
- Toxic Threes: On rolled: Receive X stacks of Poison.