Rupture

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Icon Rupture.png Rupture


Increase Icon Damage.png Damage dealt to affected unit by X where X is the amount of Icon Rupture.png Rupture stacked on target.
Any source of non-retaliative Icon Damage.png Damage will be increased.
Stacks are removed at the start of a new turn.

Symbol Spells.png Spells

Symbol Fire.png Fire


  • Charcoal Dagger: Deal Symbol DX.png Icon Damage.png Damage and apply 1 Icon Rupture.png Rupture to Target enemy, where X is the value of the die spent.
    • Upgrade A: Add 2 Symbol Charge.png Charges to Spell permanently. Increase base Icon Damage.png Damage dealt by 2.
    • Upgrade B: Increase Icon Rupture.png Rupture applied from 1 to 2.




Symbol Water.png Water



  • Frozen Shield: Gain 8 Icon Block.png Block. Apply 4 Icon Rupture.png Rupture to the front enemy.
    • Upgrade A: Increase base Icon Rupture.png Rupture applied by 4 for a total of 8.
    • Upgrade B: Increase base Icon Block.png Block gained by 4 for a total of 8.


Symbol Earth.png Earth

  • Savagery: Deal Symbol DX.png + Symbol DX.png Icon Damage.png Damage 2 times.
    • Upgrade A: Apply 5 stacks of Icon Rupture.png Rupture to target.
    • Upgrade B: Apply 5 stacks of Icon Weak.png Weak to target.


Symbol Void.png Void

  • Dark Arts: Apply 2 Icon Rupture.png Rupture to Target enemy. Increase Icon Rupture.png Rupture of this spell by 2, this combat.
    • Upgrade A: Increase Icon Rupture.png Rupture of this spell by 1 per cast.
    • Upgrade B: Reduce Symbol Countdown.png Countdown Cost of this spell from 7 to 4 permanently.


Icon Artifact.png Artifacts

Normal


UI Elite.png Bestiary


UI Void1.png Mutations



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