Tether Azur
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Effect
Holds Dice until next turn.
End of Turn; Deal
Damage to Front Enemy, where X is the value of the Held die.
Effects that would target Dice in the Dice Tray will not affect Dice held within this Spell's Socket(s).
If an enchanted die held, its enchantment will remain through to the next turn, but its effect will not occur. (Exception: Energized).
Upgrades
A: Increase base Damage dealt by 6.
B: Convert Mana Socket to Dual Mana Socket.
Socket Type
Mana Socket: Will accept dice valued from to
.
Dual Mana Socket: Will accept 2 dice valued from to
. Effect will still be produced if only one die is being held.