Spirit of the Forest
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Effect
When dice spent equal to a sum of 10: Gain 4 Power.
When dice spent equal to a sum of 12: Add 1 Restorable Charge to all other
Spells.
If this effect would cause a Spell's charges to go above its base maximum; surplus charges will be removed upon ending your turn.
Upgrades
A: Increase base Power gained by 2.
B: Instead, Add 2 Restorable Charges to all other
Spells.
Socket Type
Dual Twin Socket: Takes 2 Dice of the same value from to
. Requires 2 Dice to cast.
Unlockable
To unlock this Spell you must:
- Earn 3
Milestones to unlock the Tome of Cubomancy.
- Gain 20
Foresight in combats to unlock Mental Reservoir.
- Gain 25
Blessing in combats to unlock Relief.
- Roll 40
Wound die in combats to unlock Mutilation.
- Cast 100
Spells that have
Countdown Sockets to unlock Liquify.
- Roll 200 dice valued at
to unlock Spirit of the Forest.