All Artifacts
Name | Effect | Type | Element | Targets: |
---|---|---|---|---|
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Roll +1 ![]() ![]() |
Boss | Spells | |
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Start of every 3rd turn: Split a Random ![]() |
Normal | Mana Dice | |
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Start of 2nd turn: Gain 6 stacks of ![]() |
Starter | ![]() |
Wizard |
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Start of 1st turn: Add 1 ![]() |
Normal | Spells | |
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Start of Even turns: Roll an Even Valued Die~ ![]() ![]() ![]() |
Boss | Dice Tray | |
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Normal | ![]() |
Spells |
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Each turn: Enchant a random ![]() ![]() |
Normal | Dice Tray | |
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Start of 1st Turn: Gain 6 ![]() |
Normal | ![]() |
Enemy |
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Gain +15 Max ![]() |
Normal | Wizard | |
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When an enemy dies: Roll a ![]() |
Normal | Enemy | |
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Start of 1st Turn: Deal 18 ![]() |
Normal | Enemy | |
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On ![]() ![]() ![]() |
Normal | ![]() |
Enemy |
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Start of 1st turn: Gain 2 ![]() |
Starter | ![]() |
Spells |
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Roll +1 ![]() ![]() ![]() |
Boss | Mana Dice | |
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At end of turn: ![]() ![]() ![]() ![]() |
Normal | Spells | |
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Turn 1: Gain 4 stacks of ![]() ![]() |
Normal | Wizard | |
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Start of 1st turn: Roll a ![]() |
Normal | Mana Dice | |
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Roll +1 ![]() ![]() |
Boss | Spells | |
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Start of Each turn: Gain 1 ![]() ![]() |
Normal | Wizard | |
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For each 4 ![]() ![]() |
Normal | Enemy | |
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Roll -1 ![]() ![]() |
Boss | Wizard | |
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For each 3 ![]() ![]() |
Normal | Enemy | |
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Start of each Turn: Gain Demonic Gift ~ When Rolling a die with a ![]() ![]() |
Normal | Enemy | |
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Gain 1 ![]() |
Normal | Wizard | |
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Gain 1 ![]() |
Normal | Wizard | |
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Start of 1st Turn: Gain 1 ![]() |
Normal | Wizard | |
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For each second time ![]() ![]() |
Normal | Wizard | |
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Every 10th Roll transforms into a ![]() |
Normal | Mana Dice | |
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Roll +1 ![]() ![]() |
Boss | Wizard | |
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On ![]() ![]() |
Normal | Wizard | |
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Start of 1st Turn: Roll 3 ![]() ![]() |
Starter | ![]() |
Dice Tray |
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Start of 1st turn: Gain 15 ![]() |
Normal | Wizard | |
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Start of each turn: Add 1 ![]() |
Normal | Spells | |
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Cast 10 ![]() |
Normal | Mana Dice | |
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Start of 1st turn: Roll 3 ![]() ![]() ![]() ![]() |
Boss | Dice Tray | |
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Start of 1st turn: Gain ![]() ![]() ![]() |
Normal | Wizard Spells | |
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Cast 15 ![]() ![]() |
Boss | Dice Tray | |
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Turn 1: Receive 3 stacks of ![]() |
Normal | Wizard | |
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Every 10th attack also applies 2 ![]() |
Normal | Enemy | |
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Cast 15 ![]() ![]() |
Normal | ![]() |
Wizard |
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On ![]() ![]() |
Normal | ![]() |
Wizard |
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Every second ![]() |
Normal | ![]() |
Mana Dice |
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When Gaining ![]() ![]() |
Normal | ![]() |
Wizard |
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Start of 1st Turn: Roll a ![]() ![]() ![]() |
Starter | ![]() |
Dice Tray |
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Start of 1st turn: Gain 1 ![]() |
Normal | Wizard | |
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Reduce ![]() |
Normal | Gold | |
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When moving on the Map: Gain 7 ![]() |
Normal | Gold | |
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Start of 1st Turn: A random Spell receives ![]() |
Starter | ![]() |
Spells |
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Gain 150 ![]() |
Normal | Gold | |
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Start of 1st Turn: Apply 2 ![]() |
Starter | ![]() |
Enemy |
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Keep up to 10 ![]() |
Normal | Wizard | |
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End of Turn: If less than 6 ![]() ![]() |
Normal | Wizard | |
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Start of each turn: -1 ![]() ![]() |
Normal | Spells | |
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When gaining ![]() ![]() |
Normal | ![]() |
Wizard |
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Start of 3rd turn: Gain 4 ![]() |
Normal | Wizard | |
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Roll +1 ![]() ![]() ![]() |
Boss | Mana Dice | |
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Start of Combat: Gain 5 ![]() ![]() |
Normal | Wizard | |
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When Gaining 10+ ![]() ![]() |
Normal | ![]() |
Wizard |
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When an Enemy dies: Gain 2 ![]() |
Starter | ![]() |
Wizard |
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For each 3 ![]() ![]() |
Normal | Enemy | |
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Start of Even numbered turns: Gain 1 ![]() |
Normal | ![]() |
Wizard |
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Each turn: Deal ![]() |
Normal | Enemy | |
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Roll +1 ![]() ![]() |
Boss | Enemy | |
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Start of combat: If 50% ![]() ![]() |
Normal | Wizard | |
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Cast 10 ![]() ![]() |
Starter | ![]() |
Wizard |
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When rolling a die valued at ![]() ![]() |
Normal | Wizard | |
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Start of each turn: Roll a ![]() ![]() ![]() |
Starter | ![]() |
Dice Tray |
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Triple the Chance of gaining Rare ![]() ![]() |
Normal | Spells Potions | |
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On ![]() ![]() ![]() |
Normal | Wizard | |
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Normal | ![]() |
Wizard |
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Roll 10 ![]() ![]() |
Starter | ![]() |
Dice Tray |
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After rolling 10 ![]() ![]() |
Normal | Enemy | |
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Heal 5 ![]() |
Starter | ![]() |
Wizard |
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Start of 1st Turn: Gain ![]() ![]() |
Normal | Wizard | |
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Start of 1st turn: Apply 5 ![]() |
Normal | ![]() |
Enemy |
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Start of each turn: Apply ![]() |
Normal | Spells | |
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Cast 10 ![]() ![]() |
Normal | ![]() |
Mana Dice |
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Cast 15 ![]() ![]() |
Normal | ![]() |
Wizard |
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Start of 1st Turn: Gain 3 ![]() |
Normal | Wizard | |
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Roll an extra ![]() |
Normal | Dice Tray | |
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Roll one less ![]() ![]() |
Boss | Wizard | |
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When rolling a ![]() ![]() |
Normal | Spells | |
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On Enemy Death: Add 1 ![]() ![]() |
Normal | Spells | |
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Start of 1st turn: gain 1 ![]() |
Normal | Wizard | |
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Normal | ![]() |
Enemy |
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When entering a Boss Battle; Heal 20 ![]() |
Normal | Wizard | |
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Start of 1st Turn: +1 ![]() ![]() |
Normal | Spells | |
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Every 3rd Turn: Autocast the rightmost spell. (Using Highest Possible Value for Sockets & ![]() |
Starter | ![]() |
Spells |
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Cast 10 Spells; Add 1 ![]() |
Starter | ![]() |
Spells |
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Start of turn 1 & 2: Enchant a Die with ![]() |
Starter | ![]() |
Mana Dice |
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Start of Odd numbered turns: Roll an Odd valued die~ ![]() ![]() ![]() |
Boss | Dice Tray | |
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When gaining ![]() ![]() |
Normal | ![]() |
Wizard |
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Reduce ![]() |
Normal | Wizard | |
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For each 3 ![]() ![]() |
Normal | Wizard | |
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On ![]() ![]() ![]() |
Normal | Wizard | |
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Roll +1 ![]() ![]() |
Boss | Spells | |
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Cast 10 ![]() ![]() |
Normal | Enemy | |
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When rolling a ![]() ![]() |
Normal | Enemy | |
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When rolling a ![]() ![]() |
Normal | Wizard | |
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First ![]() ![]() |
Boss | Mana Dice | |
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Start of 1st Turn: Gain 1 ![]() |
Starter | ![]() |
Wizard |
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Start of Combat: Gain 2 ![]() |
Starter | ![]() |
Wizard |
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Cast 10 ![]() ![]() |
Normal | ![]() |
Wizard |
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Start of 1st Turn: Apply 5 ![]() |
Normal | Enemy | |
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On ![]() |
Starter | ![]() |
Wizard |
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When a Spell applies ![]() ![]() |
Normal | ![]() |
Enemy |
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Start of each turn: Odd numbered turns~ gain 1 ![]() ![]() |
Normal | ![]() |
Wizard |
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When any Spell is ![]() ![]() |
Normal | Wizard | |
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Up to 2 ![]() |
Normal | Mana Dice | |
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When gaining ![]() ![]() |
Normal | Wizard | |
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When 3 ![]() ![]() ![]() |
Normal | Spells | |
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Start of 1st Turn: Gain 4 ![]() |
Normal | ![]() |
Wizard |
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Start of 1st Turn: Roll a ![]() |
Starter | ![]() |
Dice Tray |
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Start of 1st Turn: Roll an extra ![]() |
Normal | Dice Tray | |
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After Rolling 3 ![]() ![]() |
Normal | Dice Tray | |
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First ![]() ![]() |
Normal | ![]() |
Enemy |
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Roll +2 ![]() ![]() ![]() |
Boss | Dice Tray | |
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When attacked by an enemy: Gain 2 ![]() |
Normal | Wizard | |
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End of Turn: Deal 1 ![]() ![]() |
Normal | Enemy | |
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Once each Turn, when casting a Spell granting ![]() ![]() ![]() |
Normal | ![]() |
Dice Tray |
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For each 3 ![]() ![]() |
Normal | Wizard | |
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When gaining ![]() ![]() |
Normal | Enemy | |
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First ![]() ![]() |
Normal | Spells | |
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Start of Even numbered turns: Gain 1 ![]() |
Normal | ![]() |
Wizard |